Assassin's Creed: Director's Cut

David Yun David Yun: (contact-deleteme[at]-deleteme-direman [dot] com) 2008-04-12 21:46:28

Assassin's Creed: Director's Cut - Rank C


Developer: Ubisoft Montreal
Publisher: Ubisoft
Date: 4/8/08

Also available for Xbox 360 and PS3

Minimum Specs:
Windows XP or Vista
Dual 2.6GHz Pentium D or Athlon 64X2 3800+ (Intel Core 2 Duo 2.2GHz or AMD Athlon 64X2 4400+ or better recommended)
1 GB RAM (2 GB for Windows Vista)
256 MB DirectX 10.0-compliant video card or DirectX 9.0-compliant card with Shader Model 3.0 or higher
DirectX 9.0 or 10.0-compliant sound card (5.1 sound card recommended)
DVD-ROM dual-layer drive
12 GB hard drive space

So Assassin's Creed is now available on the PC in a "Director's Cut" edition. With a movie, this typically indicates that superfluous and boring scenes a film editor had the good sense to snippet out have been spliced back in. This formula holds true for this videogame as well. It's largely identical to the original Xbox 360 and PlayStation releases, and if you're genuinely interested, you can read my full breakdown of Assassin's Creed here. If a summary will suffice, it's a glorified tech demo with gorgeous visuals and wonderfully fluid controls, worsted by dull and repetitive gameplay.

The new Director's Cut content consists of added "investigatory" sub-missions. Instead of five varieties of uninspired and miserable chores to accomplish before every assassination, there are now nine varieties of uninspired and miserable chores. The first addition is "Archer Assassination" wherein you bump off rooftop archer guards. Sounds fun, right? Unfortunately, it's something you have to do to progress in the game anyway, so this adds nothing new. The second is "Rooftop Race", also identical to existing gameplay (timed runs bounding across rooftops for flags). The third is "Assassin Escort", and I challenge you to find any escort mission in any game that isn't aggravating. The final is "Merchant Stand Destruction", which should be self-explanatory as well. Admittedly, cutting loose with mayhem and ruination is mindlessly entertaining, but the game isn't called "Barbarian's Creed".

The only other new "features" are the usual rigmarole of getting a game to run smoothly on a PC (those hefty minimum specs will not run Assassin's Creed as smoothly as the Xbox 360 or PS3 versions, and it's even worse with DirectX 10) and the mouse and keyboard controls. They're adequate, but it's definitely more comfortable if you plug a 360 controller to your PC.

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