Video Game Rentals Delivered

Call of Duty 3

David Yun (PSN Gamertag - Vawce) David Yun (PSN Gamertag - Vawce): (contact-deleteme[at]-deleteme-direman [dot] com) 2008-02-07 06:54:23

Call of Duty 3 - Rank C, YFKM Award

Developer: Treyarch
Publisher: Activision
Date: 11/14/06

Also available for PlayStation 2, Xbox, Xbox 360, and Wii

Click this link to the Xbox 360 review if you'd like a thorough rundown of Call of Duty 3. The PlayStation 3 version is an identical port, but with some significant degradation. The frame rate is a major issue, as it stutters throughout the game, even when the action isn't intense. Aliasing is abundant, with jaggies noticeable on most straight edges.

Treyarch implemented Sixaxis motion controls, and this actually made melee better. Flicking the controller at your enemy is smoother than clicking the thumbstick. I still don't care for the scripted hand-to-hand sequences, but shaking the Sixaxis is less cumbersome than mashing the Xbox 360 triggers. However, the motion control doesn't work so well with the driving sequences; holding the Sixaxis like a steering wheel sounds like a good idea, but it's just too touchy in actual execution.

The real draw of Call of Duty 3 is the excellent multiplayer. In a "You're Fucking Kidding Me" award winning decision, the PlayStation 3 version does not support voice chat. I simply can't fathom this, and it reduces what ought to be a team game into a mute pantomime of random spasms of individual combat.

Also, owners of 1080i high-definition televisions are shit out of luck. On top of all these other problems, Call of Duty 3 runs at a max of 720p. (The PlayStation 3 is unable to upscale this to 1080i; instead, it downgrades it to standard definition.)

I simply can't recommend the PlayStation 3 version of Call of Duty 3. If you have a choice, there's no question you should grab the 360 version. If the PlayStation 3 is your only console, unless you absolutely have to have a World War II first person shooter, give this a pass.

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