Alex Phillimore: (alex.phillimore-deleteme[at]-deleteme-direman [dot] com) 2014-01-21 16:11:28
The Ouya Will Win 2014
There's a lot of talk at the moment about the Wii U being a flop, the PS4 being dominant and the Xbox One lagging behind its core rival. Then you have the Steambox and god-knows-what-else coming out adding further potential titans and failings into this current generation of consoles. Of course, none of this matters in the slightest, because while these consoles squabble among each other in increasingly petty ways, the Ouya remains dominant.
It helps that the Ouya is the most powerful gaming console on the market, being roughly twice as technically advanced as the Playstation 4 and the Halo. It also has the best software line-up, with exclusive developers working on it in the thousands. Just last week they had an influx of new games released: Wrestle Game, Mickey's Mantra, Flailnauts, Monster By Mistake, Lapsang Domo 2: Extreme Burst, Animal Magnetism, Piazzo, Dominus Empirica 3 and Chocobo Racing.
While other consoles have maybe a handful of good games coming out in 2014, the Ouya gets six or seven every week, and they're always gems. And, despite the Ouya being indie-friendly, they're not all indie games, either - the budget on Dominus Empirica 3 is roughly comparable to the budget on Watch Dogs or Assassin's Creed IV: Black Shag. While games on the Ouya aren't as widely publicised as games on other systems, they're often better and actually cost more to make.
Justin Cardall, lead developer on Wrestle Game, said: "Going into 2014 the Ouya is definitely the best console to be developing for. I tried to develop for the Halo One but it didn't go so well ... they wanted me to shoehorn FPS mechanics into the game, which wouldn't have worked - it's a wrestling game.
"Then I met Bob Stavlos and joined the Ouya family. With Ouya, I can do whatever I want, when I want, how I want. There's no deadline and no call-to-arms by a major publisher. Hell, there's not even a quality assurance team! We just love working on the Ouya; we've already made over $60 since developing for it from our previous game in just six months!"
Ouya developers are given the incentive to join the Ouya family with promises of candy and fame - better be a household name.