The Things We Lost


Alex Phillimore Alex Phillimore: (alex.phillimore-deleteme[at]-deleteme-direman [dot] com) 2014-03-15 06:46:23

The Things We Lost


For those who don't know, I'm currently involved in the development of a small indie game called The Things We Lost. On the surface it's another zombie game, but we feel as if we've done something reasonably original with the idea that might make it interesting to players who have otherwise become exhausted by the reemergence of the genre in recent years.

At its heart, The Things We Lost isn't about a zombie apocalypse - it's about the aftermath of said apocalypse, and how people are rebuilding their lives and picking up the pieces left behind in the wake of social devastation. A story-driven game by nature, The Things We Lost features a protagonist, whose name and personal identity we never learn, going through the houses of victims of the zombie outbreak trying to work out who these people were, what their lives were like before the apocalypse, and trying to put names to faces based on photographs before and after infection.

As the player encounters more deceased individuals, the stories of the dead begin to unwind and unravel. We're aiming for the game to hit emotional highs based on subtle revelations - for example, you may find out that a couple of young teenage lovers, one of whom was bitten, wrote a poem in their final moments before taking their own lives with a single bullet from a gun. By piecing together evidence around the locations in which the deceased are found, players will be given an insight into the lives of those hit hardest by the outbreak. This isn't a game about zombies - it's a game about subtle elements of humanity that are left behind and lost after a devastating global event that claims the lives of millions of ordinary people.

The game will also feature a ghostly dark ambient soundtrack that replicates the sound of being underwater - we wanted to convey the feeling of being submerged in the emotional weight of coming across the dead and applying the grimly clinical task of body identification with these sentimental ramifications.

More information to follow.

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