<i>Assassin's Creed</i>: a 'rogue' series

Alex Phillimore Alex Phillimore: (alex.phillimore-deleteme[at]-deleteme-direman [dot] com) 2014-08-06 06:29:25

Assassin's Creed: a 'rogue' series

Assassin's Creed is a series that has gone rogue. How else can Ubisoft justify two new games coming before the end of 2014 - Unity and Rogue? After all, nobody could ever want that much Assassin's Creed, right?

I find it curious how trailers for new games in the series are frequently given an enormous amount of views and likes, with people saying things like, 'I can't wait for more Assassin's Creed!' or 'This game looks AMAZING!'. I don't get it. I don't understand how people can be genuinely excited for a new game with nominal differences from its predecessor being released every other year. Excluding spin-offs, since 2007 we've seen Creed, II, Brotherhood, Revelations, III, IV, Unity and Rogue. In 7 years we've had just as many games in the series, and if you include all the other titles in the series dotted around Ubisoft is pushing on two a year.

While I understand that the series is profitable, which is the incentive for Ubisoft to keep churning these games out, I don't understand the response of the gaming community, which is almost always positive. It's not that the games are even bad - it's just that they're rarely very different from one another, and I don't see how anyone can be enthused about something when its sequel is right around the corner.

Rogue has been made to fill the gap Unity will leave, as the latter is only available on next-gen consoles; and Ubisoft, wanting to milk whatever it can from the last dram of the past has announced Rogue so that people will still be able to play more Assassin's Creed on their dated hardware. But really, for how long can a series like this be sustainable? Call of Duty is consistently attacked by gamers for being an annual series with little variation; when will the consensus among gamers shift to put Assassin's Creed in this state?

Ubisoft is showing no sign of slowing down when it comes to producing games in this series, but at some point gamers will have to get bored of this yearly (and sometimes twice-yearly) regurgitation of the same themes and gameplay elements, surely? For how long will people welcome playing the same game over and over again before desiring something else?

Learn about Advertising | Learn about Contributing | Learn about Us

Website is © 2005-2008 Direman Press. All content is © their respective creators. All rights reserved.