All I Want For Christmas...

Alex Phillimore Alex Phillimore: (alex.phillimore-deleteme[at]-deleteme-direman [dot] com) 2014-10-05 04:32:10

All I Want For Christmas...

"Dear Nintendo,

My name is Arthur P. Wiggins and I am writing to you because you are my favourite game company and I thought I should let you know that. But that's not the only reason I am writing to you today. It is with heavy heart I piece together this letter based on a hope and dream that I pray comes true - for if it doesn't my heart will be broken, and I will believe that for whatever reason you do not acknowledge criticisms of you products from friends and fans alike, which would be devastating.

"I talk, of course, of Super Smash Bros., which, like most people, I enjoy immensely. But something confuses me, Nintendo - when Brawl was released on the Wii console many moons ago its online mode was heavily panned for being almost unusable, with obvious lag and enormous latency issues, with a habit of disconnecting arbitrarily. This seemed at the time almost unacceptable as many other consoles had online modes that worked almost perfectly and were rather more ambitious than a simple fighting game. But we forgave you, because it was your first foray into online gaming, and the Wii wasn't the best console.

"But now you have released the latest version of your game for 3DS and something spooks me. The online mode still doesn't appear to have been fixed, with matches lagging to the point of being unplayable. Given that Smash Bros. is a multiplayer game, this seems ludicrous; if the hardware isn't capable of playing this kind of game properly, why release your game on the system at all? When iPhone games can run online modes with few issues and massive open-ended MMOs can sustain hundreds of players at once with a stable connection, it seems a little ridiculous that your game that can feature a maximum of 4 players in a tiny enclosed space cannot run properly.

"My wish is that for Smash Bros. Wii U you honestly sort this problem out. You cannot make games in 2014 that have crappy, laggy online modes. This is not 1999; hell, this is not even 2005. In 2014 you have seamless and integrated online experiences that work 99% of the time without fault. You have demonstrated a reliable online connection with Mario Kart 8 - I just hope that, come Christmas, you can ensure that Smash Bros. Wii U plays as it should. If it doesn't then I don't know what to say. Honestly, making a stable online game nowadays just isn't that hard. Really.

"Yours Hopefully,

Arthur P. Wiggins."

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