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Dee Yun: (contact-deleteme[at]-deleteme-direman [dot] com) 2013-05-15 01:40:23
Divekick is a fascinating experiment in minimalism. The primary barrier to entry of fighting games is the arduous process of internalizing complex moves and combinations lists. Only once that impediment is crossed, can gamers get down to the business of engaging in tactics and mind games - actually playing the game.
Divekick removes that learning curve entirely. Anyone can grasp the controls -two buttons- within a matter of seconds, and immediately begin grappling with the heart of the game itself: making sound and swift decisions.