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MGS V


Dee Yun Dee Yun: (contact-deleteme[at]-deleteme-direman [dot] com) 2013-09-09 02:49:25

MGS V


Metal Gear Solid: The Phantom Pain is going open world, and I can see why Hideo Kojima would be daunted by the Grand Theft Auto V trailers. Japanese developers are simply WAY behind the curve compared to developers like Rockstar Games who have been crafting open worldness through multiple console generations. When you play something like Dragon's Dogma, you can instantly sense the dearth of actual content compared to something like Oblivion. Japanese worlds may be going open, but there isn't much actually in them.

I can roll with the punches while they sort it out, but going this route as enticement to make up for this lack is pathetic. Sometimes when I get depressed, I think about boobs too. But let's have some justifiable context, satire, or at least some Bayonetta/Saint's Row ridiculousness to frame the pandering. Metal Gear Solid is just wallowing in adolescent and lazy exploitation.

MGS has always tread upon the knife's edge between auteur inspiration and obfuscating self-indulgence, but it appears to be heading fully toward the realm of unimaginative distastefulness:

Software Slump explores Tales of Xillia and Golden Sun.

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