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Dee Yun: (contact-deleteme[at]-deleteme-direman [dot] com) 2013-10-07 01:51:43
Every multiplayer game should embrace matchmaking of this nature. In addition to formulas for ranking echelons of skill, fighting games ought to match players who drop connection, Madden should group players who exploit substitutions and/or the clock, and so on.
In theory, Grand Theft Auto V presents a sort of scaling PvP environment. Killing other players affords the opportunity for profitable looting, but increases the likelihood of being on the receiving end of a ganking. I approve, no matter which end of the spectrum you prefer.