New comics Monday, Wednesday, and Friday!
Dee Yun: (contact-deleteme[at]-deleteme-direman [dot] com) 2014-08-06 07:59:28
For the sake of argument, let's give Bungie the benefit of the doubt, and assume that a first-person shooter raid requiring multiple roles and puzzle solving won't be barftastic and you'll want to play it.
They've decided to forgo public matchmaking, and only permit gamers on your friends list to accompany you. Bungie's reasoning is that these dungeons crawls will require intricate teamwork, and that an uncoordinated pickup group would result in a less than ideal gaming experience.
Well, yes, DUH. However, aggregating enough buddies at the same time on the same game can be something of a logistical nightmare, particularly when we're talking about under proliferated next-gen consoles. The snarky response is, "Be more social." But simply adding randoms to your friends list is equivalent to public matchmaking, only with substantially greater hassle. Why not just allow public groups, and leave it to players to selectively add competent teammates to friends lists for future runs?