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HWL Wedge

Dee Yun Dee Yun: (contact-deleteme[at]-deleteme-direman [dot] com) 2006-11-06 08:37:36

High Warlord FTL

FTL being "for teh lose". The current World of Warcraft player vs. player system involves ranking up by gaining more "honor" than other players. In order to do so, you need to play more than your competitors. Reaching the highest rank, High Warlord or Grand Marshal, requires a player to do nothing but PvP all day and all night, allowing for four or maybe five hours of sleep, for several months straight. Those aiming for High Warlordship or Grand Marshalry must have no lives, in order to compete successfully against the other no-lifers living at their computers. Check out this excerpt from Blizzard's PvP system FAQ:

"So far it seems like the Honor System is designed for players who can devote large amounts of time to the game. What if I am a casual player who cannot devote so much time?"

"Since the majority of players in WoW are casual gamers, the majority of player will be competing against players of a similar skill level and playtime. We expect many players to be surprised at how viable they will be in the Honor System."

Hahaaha - absurd! Anyhow, Blizzard has realized what a ridiculous time sink/grind their current system is, and is about to introduce a friendlier PvP rewards system in an upcoming patch. I can just hear the rising shrieks and wails of every current High Warlord and Grand Marshal.

Oh, and that's another actual quote by Jack Thompson. Bully involves chucking eggs and using slingshots...gotta love that lunatic.

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