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Dee Yun: (contact-deleteme[at]-deleteme-direman [dot] com) 2007-11-23 09:24:10
One minor annoyance of Call of Duty 4 (and most online games, for that matter) is when the host disconnects as soon as the game starts going poorly for them. It suspends the game and boots everyone back to the base lobby. I myself have been guilty of this, whether I had to attend to spousal duress or was simply frustrated at being on the receiving end of an ass beating.
It's even worse in sports games, as some people tend to take their win/loss record extremely seriously. The most horrid example was the original 2K football game on the Sega Dreamcast. You could indefinitely pause the game, and if the other person bailed, you scored a win. Conversely, if you left for any reason, you got tabbed with a loss. So people would simply pause the game as soon as they fell behind by a couple of touchdowns, forcing their opponent to quit or enter into the ultimate staring contest.
I've heard of these pause duels entering the realm of the epic. 2K players would leave their Dreamcast on for days, refusing to buckle under the pressure of the asshat on the other side of the internet. This precluded using the Dreamcast for anything remotely resembling fun, as you couldn't play any games on it for the duration. Also, these were the primitive days of dial-up, and it also required devoting your phone line to this standoff.
Let's make a pact to a nobler standard, and finish out online games, no matter how bad the drubbing. A wife's withering glare, however, is a suitable reason to opt out of a match.