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Dee Yun: (contact-deleteme[at]-deleteme-direman [dot] com) 2008-04-18 06:36:39
Groggy Ideas FTW
The idea for Twenty-Face came to me in a morning stupor just as I was beginning to wake. A few test subjects seem to enjoy it, so perhaps it's not as insane as I'd feared.
The pipe dream that DLC once was (downloadable content) has matured. Rock Band has sold over six million extra songs to date, and the brand new Call of Duty 4 map pack busted one million at $10 a pop in hardly any time whatsoever. Now we're hearing from Computer and Video Games magazine that the Xbox 360 exclusive GTA IV DLC (that Microsoft paid $50 million for) is ridiculously substantial: comparable to what Vice City and San Andreas were to GTA III!
Electronic Arts has been furiously attempting a hostile takeover of Take-Two (the publisher of Grand Theft Auto). Take-Two has been desperately trying to stave off this buyout until Grand Theft Auto IV ships. It still looks bleak, but if they can manage to hold out just a bit longer, and GTA IV meets the projected $400,000,000 in opening week sales, they might just survive. Just like the sales of Assassin's Creed kept EA from gobbling up Ubisoft, I'm so rooting for Take-Two to retain its independence. I harbor EA absolutely no ill will for trying to expand its portfolio, but the resulting monopoly of sports games (Take-Two publishes the 2K Sports line) would be horrendous. We've all seen what happens to innovation and quality when competition is eliminated.
I rarely buy brand new games (I tend to purchase used copies from Gamefly - please support our site by trying a free trial membership via the ad above!), but I'll be plunking my $60 down for GTA IV on day one. And there's not much choice as to which version to snag. Everyone might as well ignore the PlayStation 3 version, because I also can't wait to drop another $30 or whatever on the Xbox 360 exclusive DLC.
Now Playing - Condemned 2: Bloodshot (360)
Xbox Live/PSN Gamertag - Vawce