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Dee Yun Dee Yun: (contact-deleteme[at]-deleteme-direman [dot] com) 2006-01-02 03:44:08

Happy New Year!

'Tis the season for beginnings, so here's a little anecdote about the origins of the name 'Direman Press'.

"Wereman" was actually the conceptual predecessor to "Direman". I was always amused by all the various wacky "were" creatures that hackneyed fantasy writers would come up with. I asked myself what the stupidest possible were-beast would be, and I replied, "Dumbass, it's obviously the were-man!"

Unfortunately, whenever I would show the phrase "Wereman Press" to people, they'd invariably go, "What's that, we're man press?" Then I would start fumbling the explanation and they'd blink at me like I was a dumbass.

Later, I was amused by all the various wacky "dire" creatures that hackneyed fantasy writers would come up with. I said to myself, "Ok, you don't need to call me a dumbass. The silliest dire-beast is..."

And our mascot Dave was born. :)

In other news, my Xbox 360 finally arrived. My friends, next-gen is here. I almost forgot to post today's strip, because of Call of Duty 2. This fantastic game was made utterly glorious by my 36" HDTV with DD 5.1 surround sound. The lighting effects are marvelous; there's a sequence scrambling through pipes as the Germans fire at you - real time shafts of dynamic light bust through the bullet holes in the pipes. Snowflakes swirl, dust particles puff, and debris explodes in seemingly true physics randomness. Dozens upon dozens of infantry fire on each other as volumetric smoke grenades waft gently during high explosive tank duels while aircraft scream overhead and artillery plus naval bombardment and...haven't seen a single hitch of slowdown. If this is a first-generation 360 game, I can't wait to see what else is in store.

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