New comics Monday, Wednesday, and Friday!
Dee Yun: (contact-deleteme[at]-deleteme-direman [dot] com) 2010-02-12 05:09:10
Modern Warfare 2 is riddled with glitches (and design choices) that can be exploitative or downright cheating. From the Javelin glitch, to "elevators" that allow players to leave maps, hijacking players into custom private matches, level hacking, and the infinite "Care Package" cheat, it's safe to say that Infinity Ward's QA process wasn't stringent enough.
Yet, it's still surprising that people are finding these exploits. I suppose with MILLIONS of players, it's inevitable, but some of these are so esoteric that they must have stumbled upon them by chance. Or perverse bloody-mindedness to try every possible combination of actions under the sun. I dunno. And then they'd have to successfully replicate the sequence that caused these glitches. And, of course, post them up on YouTube so every ethically challenged gamer can indulge in them, rendering everybody's gaming experience an exercise in misery.
Thankfully, the new patch just came in. Here's hoping we've seen the last of these exploits...for awhile at least.
Here's my comics pull list from Wednesday:
Batman and Robin #8: Grant Morrison stuff is always weird. It's just a matter of whether it's brilliantly weird or hallucinogenic-induced madness weird. It helps when he works on mainstream books, with stringent editors to keep his acid-inspired flights of fancy organized. In any case, he's killed off Bruce Wayne, and this book follows the exploits of Dick Grayson (the first Robin, then Nightwing) taking up the mantle of Batman. Bruce Wayne's son Damian, a snot-nosed punk with an overblown sense of entitlement (his mom is Talia al Ghul and he was raised by the League of Assassins), is the new Robin. When anyone else writes him, he's painfully annoying, but Morrison has a strong handle on the character. In his hands, Damian is somehow endearing in a way; he tries so hard to do the right thing (as he understands it) and live up to his father's legacy. This book also has an edgy feel. You know how comics are divided into the Golden, Silver, and Modern Ages? Morrison's work on this title feels like something new (even as he indulges in the discarded past), a Post-Modern Age if you will. His material here is complex, psychedelic, and smart. The link collects the first story arc.
Punisher (MAX) #4: Garth Ennis put his definitive stamp on this character. His was a Punisher that existed in our world, one full of corruption, murder, and perversion...and without spandex heroes. Liberally sprinkle in dark, violent, humor and his Punisher was a book that I eagerly looked forward to every month. And then Ennis moved on, presumably having told all the Punisher stories he wanted to share. Jason Aaron (a writer I hyped up last week) has picked up this formula without missing a beat. His first arc introduces the MAX version of the Kingpin, and all of those elements that made Ennis' Punisher great are still here, in a fresh new voice.
Ultimate Spider-Man #7: This has become the definitive Spider-Man for me. The main title(s) are just so directionless and weighed down by numerous reversals of continuity. Adult Peter Parker is a chump who can't get a handle on his life. It's not charming to see him mess up every relationship and career choice; it's just ugly. But the Ultimate version is still an adolescent, with all the adventure and bewilderment that accompanies that. When young Peter Parker scrambles to make sense of his life, it's a learning experience.
His Aunt May has taken in fellow orphans Johnny Storm and Bobby Drake (Human Torch and Iceman), as well as his girlfriend Gwen Stacey. He's trying to maintain awkward friendships with exes Mary Jane Watson and Kitty Pryde. All while handling school and fighting crime. It's just plain fun. And this book has had a singular voice for over a hundred issues. Some of Brian Bendis' best output has been poured into Ultimate Spider-Man. The link is for the TPB that launched the title. If you're even remotely a Spider-Man fan, and you've never read this book, I'm jealous. Because there's over twenty volumes of this terrific stuff that you can enjoy with fresh eyes. If you do get the other volumes from Amazon, just please remember to start your search by hitting our link first.
DMZ #50: Brian Wood can seemingly do no wrong. I love his books. DMZ takes place in New York during a new American Civil War. The lead protagonist is an embedded journalist that has managed to become way too involved in the political/military machinations that he was meant to cover. The book is simple human drama, amped up by the stakes of war, survival, and opportunities. Issue #50 was a series of vignettes exploring aspects of his life, as opposed to an entry in the primary storyline, so it's a reasonable jumping on point to get a feel for the title. For those of you who need to catch up, start with the link below. Again, if you end up pursuing subsequent volumes, please don't forget to support us struggling artists by portaling through our links.
Now Playing - Modern Warfare 2 (360); level 53, 9th prestige, 2.11 kill/death ratio
Xbox Live/PSN Gamertag - Vawce