New comics Monday, Wednesday, and Friday!
Dee Yun: (contact-deleteme[at]-deleteme-direman [dot] com) 2010-04-12 22:17:30
And I Thought Plastic Guitars Were Silly
For those of you unfamiliar with the upcoming "Natal" add-on for the Xbox 360, it's a specialized camera system with voice recognition. I blogged about my excitement when it was first unveiled. Since then, my enthusiasm has dampened. In order to keep prices down (pundits seem to gravitate toward a price point prediction of $80), Natal will be underpowered, requiring processing cycles from the Xbox 360 itself. This means less juice that can be devoted to graphics, physics, and all those other fancy schmancy bells and whistles we've come to expect from contemporary games. I'm under the impression that developers are also discouraged by this decision. It seems Microsoft would rather chase the "party/family game" market that Nintendo currently dominates, rather than pursue a new horizon (like Nintendo did). Bleh.
Sony's "Move" system is, in terms of practical functionality, a really expensive hi-def Nintendo Wii. Yay, waggle! I mean, bleh.
The iPad is fascinating to me. I don't want it at all, but the hype around any Apple product is intriguing. I mean, when Microsoft released the Tablet PC, nobody cared. But now that it's an Apple product, the furor is irrepressible. But really, do we need a souped up, larger iPhone that can't make phone calls? Bleh. Actually, I'd love to read my weekly comics on this thing, but that's not going to be available ANY time soon. They almost did have me though. I'm in the market for a smart phone, but I decided on the Motorola Droid. Once I discovered that stuff like Peggle and Drop7 is available on an Android platform, I could think of no reason to put up with the hassles, limited functionality, spotty AT&T service, and Apple smarminess.
Oh, and Splinter Cell: Conviction hits this week. I've been amped about this franchise reboot since the first time UbiSoft showed it off to gaming press.
Now Playing - 70 hr work weeks, just started Borderlands
Xbox Live/PSN Gamertag - Vawce
Dee Yun: (contact-deleteme[at]-deleteme-direman [dot] com) 2010-04-12 22:51:42
Diplomacy V - Spring 1906
Austria pushed their counter-assault against his former Italian ally. The momentum is about to swing right back the other way. This may be an extraordinarily long game.
England is on life support, and appears to be driven by the random whimsy of despair.
France has command of the British Isles, and is looking to leverage its suddenly mighty fleet into victory. However, the two British and Italian fleets loose in the interior of French lines are preventing him from methodically advancing.
Germany, commanding the central position, is the linchpin to the balance of power. He's in a difficult position, as harming one competitor aids another and vice versa. He's the only neutral party, but choose he must, as expansion can only come at somebody else's expense.
Italy had a terrible turn. Clearly, he suffered some diplomatic setback, as he thrust against the only party not hostile to him. This error was further compounded by a flubbed retreat order that destroyed a critically important army to the Austrian campaign. Italy must now regroup, politically (reestablishing beneficial relationships) and militarily (from the losses about to be incurred).
Russia seems content to react and survive. As Austria heads back westward, he must be considering eating Austrian holdings behind this push, as a successful campaign into Germany and the north seems unlikely at this stage.