New comics Monday, Wednesday, and Friday!
Dee Yun: (contact-deleteme[at]-deleteme-direman [dot] com) 2012-01-27 11:08:32
Two months ago, we did a comic strip about Skyrim's likely bugginess. Turns out I was waaay conservative in my prognostication. NPCs stuck inside environmental structures pale in comparison to Skyrim's actual technical issues.
Patch 1.1 was available at launch, but it did nothing to address the more grievous issues. The Xbox 360 version had textures that wouldn't load, making it look like a last-gen game. The PlayStation 3 version combined that with wretched framerate drops and game freezes rendering it pragmatically unplayable.
Patch 1.2 introduced amusingly backward flying dragons (as well as a horrid gameplay glitch that removed all magic resistances):
Patch 1.3 added further issues with frozen load screens, broken save files, on and on...
I tried out the Beta of 1.4 and it contributed "Crash Randomly to Desktop" as a new feature.
The fact that millions of people are putting up with this sort of nonsense speaks volumes about how great Skyrim is when it works. I'm trying to determine if these technical issues drop Skyrim out of the running for Direman Press 2011 Game of the Year. It's currently my leading candidate pending a few others I still need to play, but that pole position is predicated on it working properly (or at all).