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Dee Yun: (contact-deleteme[at]-deleteme-direman [dot] com) 2012-12-26 07:14:07
Resident Evil 6
Is it just me, or does it feel like Japanese developers (in general) are having immense difficulty in breaking away from archaic, outmoded design traditions? I understand technical limitations breaking the sense of full immersion, but it feels like numerous Japanese studios simply don't even CONSIDER this sort of illogical nonsense.